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Postal 2 tv tropes
Postal 2 tv tropes





postal 2 tv tropes
  1. #Postal 2 tv tropes skin#
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The nature of the site as a provider of commentary on pop culture and fiction has attracted attention and criticism from several web personalities and blogs.įrom April 2008 until July 2012, TV Tropes published free content. Since its establishment in 2004, the site has shifted focus from covering only television and film tropes to those in general media such as literature, comics, anime, manga, video games, radio, music, advertising, and toys, and their associated fandoms, as well as some non-media subjects such as history, geography, politics, and other real life occurrences, people, and events. A fan machinima inspired by The Ring where all the gore and violence in Postal is shown in a very, very much more horrific context.TV Tropes is a wiki website that collects and documents descriptions and examples of plot conventions and devices, more commonly known as tropes, within many creative works.

postal 2 tv tropes

It gets worse for one of Paradise Lost's errands on Wednesday, where you have to go through all three buildings to find parts to fix an air conditioner - parts which the inmates and doctors are apparently worshipping, and will throw themselves at you in huge numbers to protect.

  • The game's Asylum, complete with hostile inmates, doctors and a creepy track that is reminiscent of Postal 1.
  • Although it can kind of shift to funny when you free them and they spout odd lines in a synthetic voice while shooting their tormentors. Especially the fact that they have the top of their head cut and you can see their brain.
  • The monkeys on the first day in the CCCP building.
  • In the former police station where you meet Zack Ward, if you go to Anthony Hopkins' solitary door, instead of it being empty as usual, you're gonna see some bizarre cow-like doll inside sitting on a toilet while a creepy drone plays in the background.
  • The zombie cows, especially when they charge at you.
  • A strange drone is also audible in the house.

    postal 2 tv tropes

    #Postal 2 tv tropes full#

    If you go to that house in Paradise Lost, the house is still full of cats, but the bathtub in the other room has a headless corpse in it.

  • In the original Postal 2, there is a house you can find filled with cats and a woman.
  • The screams of the damned heard throughout the level are also pretty unsettling. The depiction is typical of most depictions of Hell: fiery lakes of lava, skeletons in chains on walls, zombies, the return of the above mutated dogs (now less mutated and more hellish, complete with glowing red eyes) and gimps and cows in cages.
  • You go to Hell on the last day of Paradise Lost.
  • In fact, if you go back to the restaurant's storage room in Thursday, a cage full of zombies will be there.
  • Speaking of the Cock Asian, plenty of hints to the meat used in the food is included in the kitchen and storage room.
  • They only appear in the Cock Asian mission, but are still pretty creepy regardless.
  • Paradise Lost gives us mutated dogs, which are larger than normal dogs from the original Postal 2.
  • Paradise Lost however turns him from horrendous to hilarious, by essentially making him a regular guy, trying to have a regular wedding, who just so happens to be the ten-foot-tall mutant leader of a legion of zombies, and who makes money by selling his own milk to the public.
  • It's probably one of the goriest and most unsettling moments in the whole game, though it is a bit funny just by how ridiculous it is.
  • From the same level, you come across a whole cow stuck face-first in a huge meat grinder, with its lower back and legs sticking upward as it gets mulched gruesomely.
  • Thankfully, a well-armed Postal Dude should be able ( and more than willing) to blast all of these loonies to hamburger meat themselves. And what cements their wicked reputation so firmly? Literally the second you walk in, you see a trio of Butchers laughing madly as they watch people being dropped into the whirring blades of a meat grinder - ALIVE, might as we add - and the reason they turn on you is because they don't want you ruining their "fun". Walking into the back you find The Butchers, a gaggle of bloody butcher-apron-wearing lunatics who are Ax-Crazy by even Postal's Crapsack World standards. Walking in to the butcher shop, the fact nobody is at the counter should be a clue that something bad is about to go down soon.

    postal 2 tv tropes

    In a huge case of Surprise Creepy, there's the "Get Steaks" mission on Thursday.There are also mutated burned up hellhounds roaming them, ready to attack the Dude on sight. They are mostly dark with only a red tint to accompany them, and there is an ambient drone that is heard whenever you go there. The sewers in the game are pretty eerie.In one house, you find that the bathroom floor, sink, and bathtub are covered in blood.Per site policy, Spoilers Off applies to all Nightmare Fuel pages, so all spoilers here are unmarked.

    #Postal 2 tv tropes skin#

    Denser and Wackier or not, don't think that game doesn't have moments that will make your skin crawl.







    Postal 2 tv tropes